The movie focuses largely on the improvements which Blizzard is preparing to roll out to the game's spectator customer, in hopes of improving the viewing experience for aggressive games.
The most significant change, from the screening perspective, will be the inclusion of the"Team Uniform System," which Blizzard will be debuting during the World Cup in BlizzCon 2017. The system will include specially designed variations of each of the personalities unique to each team's color palette to help differentiate teams from one another throughout matches. Each group in both the World Cup and later this year at Overwatch League will have their own unique uniforms for both home and away. However, the uniforms are not the only place that staff colour palettes will are involved. According to Kaplan, big parts of the UI will vary based on which player you are viewing and which team. More importantly, the personalities' abilities themselves will have different visual designs for each team that will help you figure out whether the Tracer bullets you see flying across the display are from 1 group or the other. Completely redesigning the way that spectators watch Overwatchmatches and the colours involved is an ambitious program for Blizzard, particularly only a couple of months out from the Overwatch League's debut. However, these modifications -- things that the community has been asking for since the game started -- should be enormous developments for Overwatch fans. Among the modifications that Kaplan discussed from the Developer Update was a tool intended to help casters and literary audiences better follow the action of a game as it's happening. The tool will provide the production team with an overlay of the normal map that displays participant places, and additional information that should help them become more aware of the condition of the sport at any given moment. This new instrument, together with a new replay system that enables audiences to jump directly to a full replay of any kill which comes to pass, plus a newer brighter lively spectator camera, should help make things simpler for the manufacturing team and lead to better games for everybody watching at home. Kaplan also said a game state feature which was added which enables the game to be rolled back only a few seconds if a bug be struck. That way a match does not need to be replayed in its entirety. It isn't often we get Developer Updates especially targeted at esports, but with all the 2017 World Cup finale only a week away, and Overwatch League looming shortly after, it seems that Blizzard is finally making strides in enhancing the experience of seeing Overwatch. This upgrade included a whole host of features fans have been asking around for almost a year and it ought to create cheering on your favorite teams in competitive games a much more rewarding experience.
0 Comments
|
AuthorJust a simple Overwatch player who started a blog about this game. Archives
February 2019
Categories |